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WARNING. PLEASE DO NOT READ THIS ARTICLE IF YOU'RE EASILY TRIGGERED BY GRAPHIC IMAGES. THANK YOU.

Lockjaw A.K.A Frankburt, is the world's first ever animatronic that has been left for spare parts for decades.
 
— Nightmare Fuel, The Return to Freddy's 4

Lockjaw, real name Frankburt, is one of the animatronics from throughout The Return to Freddy's series. In this classic game, Lockjaw himself does not appear in the game. He is the main antagonist of most of the games.

However, the Nightmare Fuel menu from The Return to Freddy's 4 claims that he appeared in the classic version. Shadow Lockjaw is Lockjaw, according to BFPFilms424/Tyler, as said in a livestream. Nightmare Fuel also said that the child that possessed Lockjaw once possessed The Puppet.

Lockjaw makes his debut appearance in The Return to Freddy's 2. He was a former 40% safer Torture suit entertainer at Frankburt's Pizza that was designed by The Owner after Golden Lockjaw/Torture Golden Lockjaw's physical and mechanical design. 41 years later after the restaurant's closure, Lockjaw was stored in the Parts/Service Room of Fredbear's Family Diner for storage and safe keeping. He appears as a minor hallucination in the game and in various death minigames.

Appearance

Lockjaw is a pale white human animatronic wearing a plain light blue shirt along with some dark blue jeans. He also noticeably is wearing what appears to be a fedora. He also bright red cheeks, very similar to that of the toy animatronics from FNaF 2, along with some glowing grey eyes. He also seems to be made of wood, however that's very likely just the textures design.

Behavior

Gameplay

Lockjaw's most prominent role in TRTF2 is as a rare easter egg, in which Lockjaw can be seen sitting down in the Parts/Services Room replacing Sugar's spot, similar to how Shadow Freddy did in Five Nights at Freddy's 2. A hallucination of Lockjaw also appears along with Shadow Lockjaw's faces popping up, usually during the later nights of the game.

Minigames

Lockjaw first appears in the "Follow Golden Freddy minigame, in which you play as Lockjaw inside of an unknown location and must follow Golden Freddy to see where he's heading to. When following Golden Freddy throughout the location, the player can see various dead children laying throughout the hallways. Eventually, Golden Freddy will guide Lockjaw all the way to the Music Box Room where the animatronic is now gone from. In order to end the minigame, the player must walk into any of the dead children's bodies.

Lockjaw also makes another appearance in the "Lockjaw minigame", in which you play as Lockjaw inside of, presumably Frankburt's Pizza, you appear to be inside of a room with six children. The player needs to constantly walk up to each of the children or else they will start to get more and more angry, once the player walks up to them they will be happy once again. The minigame will automatically end if the player leaves any of the children angry for too long.

In The Office Minigame, the player controls Lockjaw locked inside a room that heavily resembles an office. The player strangely cannot leave the office no matter what they do and there is no legitimate known ways to beat the minigame, the only way to get back out is to close the game.

Trivia

  • Lockjaw was originally meant to be the very first animatronic at Fredbear's Family Diner that was stored in the Parts/Service room due to being very glitchy and too scary for the children.
    • This was later changed however, as it possibly didn't make sence on the new lore.

Lockjaw comes back in The Return to Freddy's 3, as the main antagonist of the game aswell as being one of the main mascots of Fazbear Fantasy Land.

During the development of Fazbear Fantasy Land as the new Fazbear Establishment, the Phone Buddies found the legendary animatronic in a poor state at Fredbear's Family Diner and stored him in the second floor of Fazbear Fantasy Land for future use.

Appearance

Lockjaw is tinted green in this game because of the lighting, but he is the same color as in the second game. He has many rips and holes all over his suit, and multiple wires hanging out of him. Inside, he has the remains of a human child. His mouth always seams to be open because his head is rounded, making it stretch upward from the jaw. His eyes are part of the child's remains, as seen in the startup images.

Behavior

Lockjaw begins at CAM 10. He will then move through CAMS 9, 8, 6, 5, 3, and 2, before trying to enter the office. If he's nowhere to be seen on the camera, he's hooked up to the View Animatronic function on the system panel. The player must close the doors to stop Lockjaw. If he can either be seen outside the right entrance or running behind the monitor, he will not go away. He however, won't attack the player, as long as they do not look to the left, which can easily be avoidable. This makes him a tiny threat and somewhat not much of a worry.

Trivia

  • Lockjaw is 40 years old, as stated by the ending.
  • Between TRTF2-3, BFPFilms424/Tyler had very many nightmares of Lockjaw.
    • This is very similar to the many nightmares Scott Cawthon had of Bonnie during FNaF 1's development.
  • Lockjaw plays the piano, however, he only does this in rare occasions. It is unknown why and how he plays it.
    • The piano sound effect comes from Amnesia: The Dark Descent.
  • Lockjaw has a close resemblance to BFP in real life.
    • BFP, the child that possesses him, is also based off of BFP (hence the name "BFP").
  • As revealed in Nightmare Fuel, Lockjaw was supposed to speak in TRTF3, but the idea was moved to TRTF4.
    • However, in TRTF4, it remains unknown where he speaks.
  • In TRTF4's intro, while Fazbear Fantasy Land is being taken down as seen in the intro, Lockjaw is there, slumped.
  • In The Return to Freddy's 5, this version of Lockjaw is shown as a lifeless suit.
  • It is thought in this universe, Lockjaw caused The Bite of '87. However, no proof exists to support this, and the Bite of '87 was confirmed to have never happened.
  • Sometimes when starting up the game, one of 3 rare screens of Lockjaw may appear.

Lockjaw comes back as the main antagonist of The Return to Freddy's 4. He used to be a TV Showbiz Animatronic used in the original Freddy Fazbear's Pizza from 1987m that served as a TV Studio for Fazbear Incorporated. Later in 2030, he was found by the Phone Buddies and kept in Freddy Fazzy Funtime for future use.

Appearance

Lockjaw is very different in this version, since he is not the Torture suit we saw in the previous games, instead he is a TV Showbiz animatronic that was used in a children's TV show. He is still damaged. He has some small rips on his body, and his endoskeleton feet and shoulders are completely visible. His head is now cylindrical, unlike the previous versions of him.

Behavior

Lockjaw starts in CAM 11, then he moves through cams 10, 8, 7, 3, and 9. After moving through these cams, he will limp past the office door, moving slower than the other characters. If he limps all the way past, he will suddenly go inside, twitching around. The player must right away pull the steam lever before he jumpscares the player. He will then leave the office. The player can also pull the lever while he limps past the office door to make him go away though. He is the easiest character to stop, but, he can still be a threat. because multiple animatronics can be in the hallway at the same time. This ends up being more common on Night 7.

Trivia

  • Lockjaw and Freddy Fazbear are the only animatronics that can kill Blake when he hides in the Locker.
  • In the newspaper shown when starting the game, BFP reveals his name to be Frankburt, as well as the Phone Call on Night 1 calling him Frank and Nightmare Fuel.
  • A sprite exists in the files showing Lockjaw peeking from the right, he does not do this in the full game.
    • This was also seen in the Game Jolt page.
    • Sprites exist of Lockjaw traveling to the left instead of the right, but he doesn't do this in game.
Lockjaw, A.K.A Frankburt, is the world's first ever animatronic that has been left for spare parts for decades. The child that possessed this animatronic was mentally abused, and died in 1987 by the mysterious murderer and an insane jester. Lockjaw can also be seen in TRTF 1 and 2. The child that possessed Lockjaw was also once the puppet... Lockjaw also plays a HUGE role in the TRTF story. Lockjaw was also originally meant to speak in TRTF 3, but that feature has been moved to TRTF 4.
 
— Nightmare Fuel description, with fixed spelling, The Return to Freddy's 4

Lockjaw was meant to make several cameos in The Return to Freddy's 5. Most of his props were going to appear in several floors of Fazbear Inc.. He was also meant to be seen as an entertainer at Frankburt's Pizza in several minigames.

Appearance

Lockjaw's appearance remains the same as his TRTF2 appearance. He has a blue torso and arms, and dark blue legs. His hands are white, and he appears to wear a fedora with a white stripe. He has red cheeks, and has green bright eyes.

Minigames

Coming soon...

Trivia

  • While Lockjaw appears in the game, he is majorly replaced by Torture Lockjaw.



Lockjaw, commonly called by his actual name, "Frankburt", was supposed to come back in The Return to Freddy's: Frankburt's, before its recent cancellation. He serves as a male stripper at Frankburt's, and as a proposed major antagonist for the game.

Appearance

Frankburt is a white humanoid. He has a cylindrical head, white teeth, brown hair, brown eyebrows, brown beard, and red cheeks. He has a dark blue torso, blue arms, white hand with black-cut gloves. He wears a black fedora with a red stripe, a black bowtie, and 2 big black buttons, and black shoes. He has several silver purple stripes on his head.

Behavior

Frankburt would have first started on the Show Stage and would've maked his way throughout many other locations of Frankburt's to your Security Office. It is unknown how the player would've defended themselves from Frankburt nor from any of the other animatronics.

Trivia

  • The design of this version of Lockjaw was meant to be used on Lil' Franky, a scrapped albeit of Lockjaw in TycrazMania that was later replaced with Papa Franky.

The Return to Freddy's 2

The Return to Freddy's 3

Gameplay

Animatronic Views

Minigames

The Return to Freddy's 4

Gameplay

Minigames

The Return to Freddy's 5

Gameplay

Minigames

Teasers

Miscellaneous

The Return to Freddy's 3

The tune emmited by Lockjaw when he plays the piano.

LockjawPiano

Lockjaw's groans that can be heard during gameplay.

LockjawGroan1
LockjawGroan2
LockjawGroan3
LockjawGroan4

The sound Lockjaw makes when killing the player. WARNING: LOUD!

Scream3

The Return to Freddy's 4

The footsteps heard when Lockjaw walks past the office.

LockjawSteps

The sound emitted when Lockjaw appears in your office.

InYourOffice

The sound Lockjaw makes when killing the player. WARNING: VERY LOUD!

TRTF 4 Jumpscare

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