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Freddy Fazbear is the main mascot of Freddy Fazbear's Pizza who appears as one of the active antagonist in The Return to Freddy's Classic. Freddy Fazbear, along with all of the other animatronics in the game, are all haunted by BFP.

Appearance

Freddy Fazbear's original design looks exactly how he looked like in Five Nights at Freddy's 1. The textures that appear in some of the cameras and jumpscare are both from Five Nights at Freddy's 2.

In the cancelled Major Updates for 2018, Freddy Fazbear was to recieve an extensive design overhaul. He has bright blue-colored eyes and metal pieces can be seen surrounding them. He wears a glossy black top hat with a white stripe, a black metallic bowtie and three silver buttons on his chest. Freddy was also given three rows of teeth, in a similar fashin to the animatronics characters from TRTF Volume 2. He has a square muzzle with a brown nose and three freckles on each side.

Behaviour

Freddy starts on the Show Stage, along with his two bandmates: Bonnie and Chica. After Bonnie has finished moving, Freddy will start to become active. After leaving the Show Stage, he will then proceed to move to the Dining Area, then the Restrooms, the East Hall, the East Hall Corner, and then finally into The Office. One he is in The Office, the player must quickly put on the Freddy Mask with a slight delay, otherwise he'll jumpscare the player. Just like FNaF 1, if the player's power ever runs out, Freddy will jumpscare the player, after playing the Toreador March.

Trivia

  • Freddy Fazbear was meant to be given an original model in the Major Updates of TRTF Classic of 2016, along with a graphical overhaul to the game altogether, until these were cancelled.
    • However on 2018 when the Major Updates were planned to make a comeback, BFPFilms424/Tyler said in a private conversation with ShaneTheBarbarian, the only known modeller of the updates, that he was going to use the TRTF: Chapter One animatronic models and some other new assets for TRTF Classic's graphics.[1]

Freddy Fazbear makes his reappearance in The Return to Freddy's 2 as the titular main antagonist of the game. He is the mascot of the newly reopened Fredbear's Family Diner, at which he is the lead singer of the animatronic band. During night and day he walks around to keep his servos from locking up just like his robot friends, as mentioned by the Phone Guy. Surprisingly, he is possessed by BFP who is responsible for the other animatronics' aggressive behavior during the night, due to his fury at not being able to find someone to free him from his curse.

Appearance

Freddy resembles a brown animatronic bear. He bears a slight resemblance to his original counterpart from FNaF 1. He has several dull blunt teeth around his rounded jaw. Freddy has two strangely textured ears, and two shiny blue eyes, and a black top hat. He has a large brown muzzle with a shiny nose, and some freckles. He bares two curvy black eyebrows above his head, along with black shiny eyelids that can be visible at some points. Freddy also has a black bow tie and three black glossy buttons. He is also holding his signature microphone is his right arm.

He has also has a rusty endo-skeleton, probably because he hasn't been washed in a couple of years which is what Phone Guy states in the original FNaF 1. Unlike his original Demo design, he had a upper row of teeth. Freddy also bared a much more darker skin tone and looked much more taller. This design removed for unknown reasons why, but most animatronics were remodeled in the final production of the game.

In the planned Major Updates for 2018, Freddy Fazbear's appearance was considerably changed. His model was modified to be less spheric and majorly improved, being equiped with a cleaned stylized endoskeleton. His brown and orange colours' scheme were changed to an orangish tint in order to resemble the original Freddy from FNAF. Apart from that, some of his other traits keep being the same.

Behaviour

Freddy starts on the Show Stage and will begin moving on Night 1 around 3 AM - 5 AM, usually after Bonnie or Chica leave the stage. He will then move to Party Room 1 like Chica, and eventually the office hallway. If the mask isn't worn in time, Freddy will enter The Office and jumpscare the player resulting in a game over. Freddy will also attack if the Power runs out, playing a slowed "Toreador March" before killing the player.

Sometimes Freddy is the last animatronic to leave the Show Stage, and usually comes back more often. This behavior is mostly because there is not much locations for the animatronics and some of the them have the same AI pathway like Freddy himself and Chica, this is also responsible for a bug where Freddy will not be seen on any of the cameras because Chica or another animatronic took his current location.

Trivia

  • Unlike his Five Nights At Freddy's counterpart, he is first active on Night 1, instead of the usual Night 3.
  • His "power out" jumpscare is the same as his normal one, but with some frames added.
  • When the power goes out, Freddy will play a slowed down version of the "Toreador March".
    • It's slightly slower then Freddy's original jiggle, giving the player extra time.
  • Freddy's AI resembles Chica's AI as they both leave the stage and will head to Party Room 1, before making down their way to the hallway and eventually into The Office.
  • His original jumpscare has lesser frames and plays faster then his current one.
  • Freddy plays a lower pitched little girl laugh when he moves that sounds a litle bit different from his original FNaF 1 giggle.
  • In the demo title screen Freddy's eyes were a bit neon and were lighten up.
    • He'd also glitch out sometimes.
  • Freddy can be seen in the game over screen in front of the player.
    • This is very similar to Freddy in FNaF 2's game over screen.

Freddy Fazbear returns once again, as an animatronic mascot in Fazbear Fantasy Land and a major antagonist in The Return to Freddy's 3. Months later after the Freddy Fazbear's Pizza's closure, he was found by the Phone Buddies at Fredbear's, he as then stored in Fazbear Fantasy Land to serve as a future entertainer.

Appearance

Freddy is quite withered in this game. He has a bigger muzzle. His torso, his arms, and his legs have many holes in them. One of his hands is bare while the other is holding a microphone. His endoskeleton jaw is now visible and he has now has a upper row of teeth. His limbs are damaged, and some loose wires hang near his right eye and left ear.

Behaviour

Freddy begins on CAM 10 starting on Night 2. He then goes to CAM 11, moves to CAM 05, enters CAM 06, then CAM 03 and finally moves to CAM 02 before jumpscaring the player. He can be stopped with Doors, however.

Trivia

  • Freddy's model seems similar to Golden Freddy's model from both The Return to Freddy's 2' and Five Nights at Freddy's 2.
  • In this game, he does not have a power out jumpscare, as there is no power to keep watch of.
  • At random, Freddy can head back to CAM 10 if he is at CAM 5 or CAM 11.

Freddy Fazbear once returns again in The Return to Freddy's 4 as a major antagonist. He used to be a TV Showbiz Animatronic used in the original Freddy Fazbear's Pizza from 1987 that was used as a TV Studio for Fazbear Inc., which was found decades later by the Phone Buddies and kept in Freddy Fazzy Funtime for future use.

Appearance

Freddy is less damaged in this game then he is in TRTF3. Just like all of the other animatronics, he has a floating head and exposed endoskeleton shoulders. His right eyelid appears to be droopy. He is one of the few animatronics to still have his suit hands on, through they appear damaged. He has a few rips and some wires poking around.

Behaviour

Freddy first becomes active on Night 1 and onwards, just like all of the other animatronics in the game. Freddy starts in CAM 06, before then going to CAM 05, then CAM 03 and then finally into CAM 09. After that, Freddy will then very quickly dash past the office hallway. After that Freddy will then appear in front of the player violently twitching, with the light rapidly flickering. The player must then, very quickly pull down the smoke lever, or else Freddy will jumpscare the player and make them have to restart the night. Freddy, noticeably gives a lot less time to attack then Lockjaw gives, making him a lot more of a threat. If the player's power ever runs out, Freddy will jumpscare the player, after playing a broken down glitchy version of the Toreador March.

Trivia

  • He is one of the two characters who cannot be fooled by the locker, the other being Lockjaw.
  • When Freddy enters The Office, his jaw seems broken.
  • In this game, he plays a glitched version of the Toreador March.

The Return to Freddy's Classic

Gameplay

Minigames

The Return to Freddy's 2

Full Game

Major Updates (Feline Animations)

Demo

Last Alpha

Alpha

The Return to Freddy's 3

Gameplay

Minigames

The Return to Freddy's 4

The Return to Freddy's 5

Sprites

Miscellaneous

The Return to Freddy's Classic

The music Freddy plays when the power goes out.
Music box (1)

The scream that Freddy makes when killing the player.

Xscream3

The Return to Freddy's 2

The music Freddy plays when the power goes out in TRTF 2.
Music boxy

The screech that Freddy emits when killing the player.

J-Scare x6-0

The Return to Freddy's 3

The sound emitted when Freddy kills the player.
Scream3

The Return to Freddy's 4

The sound Freddy makes when killing the player WARNING: LOUD!
TRTF 4 Jumpscare

External links